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Sanctus Mortem Key Serial Number

Updated: Mar 23, 2020





















































About This Game Millennia in the future, an interstellar war between the Zinethian Confederation and the Thrasik Empire has erupted leaving entire sectors a spaceship graveyard. Equipped with more advanced weaponry, the Zinethian Confederation is on the verge of winning the war, but all is not as it seems.The fate of billions rests in the balance as ambitious scientists race to unlock a powerful secret, one that sets Captain Hector of the Thrasik warship Rhoube and his determined crew on a collision course with military governments, the empress, and his own reality.FeaturesAn epic sci-fi story that unfolds over 15+ hours as you travel through the stars visiting various planets and beautifully-rendered regions of spaceBattle with futuristic weapons using an enhanced Active-Time-Battle systemDevastate your enemies with the new Chain Command system!Upgrade your ship and have full control as you navigate through regions of space while fighting your way through entire fleets in destructive ship combat!Pilot and augment your own fighting machines called Vords!Experience a powerful and haunting soundtrack composed by various independent artistsMini-games, optional areas, and much more! 7aa9394dea Title: Sanctus MortemGenre: Indie, RPGDeveloper:Kisareth StudiosPublisher:Kisareth StudiosRelease Date: 16 Nov, 2018 Sanctus Mortem Key Serial Number sanctus mortem steam. sanctus mortem. sanctus mortem demo Final fantasy meets interstellar - this game is freaking awesome!. Final fantasy meets interstellar - this game is freaking awesome!. Final fantasy meets interstellar - this game is freaking awesome! Update 12 April 2019: Long story short! New animation of the weapon crates New air explosions Improved LODs for vehicles (optimisation) Reduced damage from explosions to the hero Bug with memory allocation when Ghouls resurrect No drop from resurrected enemies 2nd Mini-boss is a tricky bastard now!The new update will be about Powerups and Shortcuts. So you can start from the Second or maybe even the Third level, if you'll activate some things there.Don't think that it will become easier! New enemies will balance all these things back to hell!. The Demo is now released!: We're very pleased to announce that the Demo for Sanctus Mortem is now available to download! Just click on the "Download Demo" button on the store page, and you're ready to go! The Demo features approximately 3 to 4 hours of gameplay depending on your playstyle. We hope you all enjoy, and thank you very much for the support!. Release Date Announcement: Hello everybody! We're very excited to announce that the confirmed release date for Sanctus Mortem has been set on Friday, November 16th, 2018! The price for the game has been set at $9.99 USD, with a 15% launch discount. Thank you to our customers who have been supporting us over the years, and we hope that everyone enjoys this epic sci-fi adventure!. Announcing Alpha Odyssey! An Expansion (post-game content) for Sanctus Mortem!: We're very pleased to announce Alpha Odyssey, an Expansion (post-game content) for Sanctus Mortem! Featuring a connecting story to a future game, this Expansion contains: all-new content set over a decade after the main game ends, new music, new ships, and much more! Best of all, this Expansion will be a free update that all current and future owners of the game can access after beating the main game!. First Post-Release Update: Hello everyone! We're hoping that you're enjoying the game. We've pushed an update for all platforms this morning due to some customer feedback that ought to help with a particularly nasty boss. As always, please feel free to let us know what you think of the game in the Discussion Forums and/or leave a review. Changelog:- Decreased Diaspid's (Boss) Attack Power of Wallop and Siphon- Re-aligned enemy placement in Lahna Research Center*Note - You may need to alter your system settings again in the Options menu (if you prefer the game in Window mode/Dash always on/etc.) when an update is done.. Update 26 March 2019: The main changes is about the first boss. Made him more personal. Some new stages added.Also:Enemies HP are changed.Cool new captions at the start of the level.Tips and hints are now blinking.Fixed some upgrade effects like "Extra Kick Damage".More feedback from shooting and getting hit.The next update will be at Thursday.Stay tuned and thanks for playing!. Update 05 April 2019: New: First miniboss, who's dropping desirable hyper cell if you'll defeat him Separate HP bars for bossesFixed: Removed collisions with pickable items Crossbow bolts are now stronger and get stuck in walls a lot more often (they are collectable!!) Removed the kick impulse, without "Air Dash" perk You can now disable crosshair and/or laser sight in settings menu Hyper cell's number displays correctly Fixed slow-mo breakage because of the pause menu Volume sliders work linearly, not logarithmically Combined mouse sensitivity slider of both axes Reduced mouse smoothing and added the ability to disable it completelyThank you very much for the support and feedback! I'll try to do smth with Weapon Chests as soon as possible. Also, there will be more mini-bosses this week! The time we'll done with them, there'll be the time for secret bosses. Stay tuned!. Update 28 March 2019: New upgrades system: Explore the tower more! You now have to find upgrade points and then convert them into super usefull perks on workbenches (in separate rooms). Upgrade points will also drop from minibosses and secret crates. No HP upgrades that make you tough too soon.However every crafted perk will give you +2 max HP. Telekinetic perk now let you pick ammo and medkits from the great distance. New Flame Kicks perk that stacks with stomps too. Fixed Boosted Jump perk. Air Dash perk looks nicer now.Also: Some models are redesigned. Levels have names. Secret weapon storers contains better guns. YOU FELL!The track from the trailer just released on bandcamp!You can check it out here:https://competor.bandcamp.com/album/gingaThe thursdays feels nice to make updates. So I'll try to make a couple of minibosses to the next one. Stay tuned and thanks for playing!

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